23     btnNew = 
new QPushButton (QIcon::fromTheme(QString(
"document-open"),QPixmap()),tr(
"Load Another File"));
    25     setWindowFlags(((windowFlags() | Qt::CustomizeWindowHint)& ~Qt::WindowCloseButtonHint));
    26     setWindowTitle(tr(
"Select A Slot"));
    42     QVBoxLayout *dialog_layout = 
new QVBoxLayout;
    43     dialog_layout->setContentsMargins(0,0,0,0);
    44     dialog_layout->setSpacing(2);
    46     dialog_layout->addWidget(
btnNew);
    48     this->setLayout(dialog_layout);
    49     setFixedWidth(
preview[1]->contentsRect().size().width() +contentsMargins().left()+contentsMargins().right()+ 
list_preview->verticalScrollBar()->widthMM()+14*
scale);
    50     this->setSizePolicy(QSizePolicy::Fixed,QSizePolicy::Preferred);
    60         for (
int i=0;  i<size; i++)
    89         for(
int i=0;i<size;i++)
   123             default: Slottext = tr(
"ERROR"); 
break;
   132         QImage image(2, 2, QImage::Format_ARGB32);
   137         QImage gradient = image.scaled(
preview[s]->width(),
preview[s]->height(),Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
   138         preview[s]->setPixmap(QPixmap::fromImage(gradient));
   155         Slottext.prepend(
"      ");
   157         Slottext.append(tr(
"\n\t Game Uses %1 Save Block").arg(QString::number(
ff7->
psx_block_size(s))));
   165     connect(
preview[s],SIGNAL(btn_copy_clicked(
int)),
this,SLOT(
copy_slot(
int)));
   177     if(show){this->setMinimumHeight(442);}
   178     else{this->setMinimumHeight(420);}
 QList< QByteArray > slotIcon(int s)
return slots save icon. each new frame will be appended to the list. 
 
Preview a Single Slot on a Psx memory card or FF7 Save file. 
 
quint8 psx_block_next(int s)
 
QVBoxLayout * preview_layout
 
QColor dialogColorUL(int s)
 
void showLoad(bool shown)
 
QColor dialogColorLL(int s)
 
QString psxDesc(int s)
Get Description Text for PSX Slot. 
 
void setPsxIcon(QByteArray icon_data, quint8 frames=1)
 
void setSlotPreview(int s)
 
PSX Game or linked block. 
 
void setLocation(QString)
 
void setTime(int hour, int min)
 
QString descLocation(int s)
 
void copySlot(int s)
copy a slot Sin to the buffer 
 
edit saves from Final Fantasy 7 
 
void pasteSlot(int s)
paste from the buffer into a slot 
 
void button_clicked(int s)
 
QScrollArea * list_preview
 
SlotPreview * preview[15]
 
quint8 psx_block_size(int s)
 
SlotSelect(qreal Scale=1, FF7Save *data=0, bool showLoad=false, QWidget *parent=0)
create a new SlotSelect Dialog. 
 
quint8 descParty(int s, int char_num)
 
QColor dialogColorUR(int s)
 
void setParty(QPixmap p1, QPixmap p2, QPixmap p3)
 
QColor dialogColorLR(int s)
 
QPixmap pixmap(int who)
Menu icon for a character. 
 
void clearSlot(int s)
clear a slot 
 
quint8 psx_block_type(int s)