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    ff7tk
    0.02
    
   Toolkit for making FF7 Tools 
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datatype for one item "kernel" style More...
#include <FF7Item.h>
Public Attributes | |
| QString | name | 
| QString | desc | 
| qint8 | type | 
| QString | imageString | 
| qint8 | mgrowth | 
| qint8 | mslots | 
| qint8 | linked | 
| qint8 | hp | 
| qint8 | mp | 
| qint8 | str | 
| qint8 | vit | 
| qint8 | dex | 
| qint8 | lck | 
| qint8 | mag | 
| qint8 | spi | 
| qint8 | e_restoration | 
| qint8 | e_fire | 
| qint8 | e_cold | 
| qint8 | e_lightning | 
| qint8 | e_earth | 
| qint8 | e_wind | 
| qint8 | e_water | 
| qint8 | e_gravity | 
| qint8 | e_holy | 
| qint8 | e_poison | 
| qint8 | e_cut | 
| qint8 | e_shoot | 
| qint8 | e_punch | 
| qint8 | e_hit | 
| qint8 | s_death | 
| qint8 | s_slow_numb | 
| qint8 | s_d_sentence | 
| qint8 | s_paralysis | 
| qint8 | s_petrify | 
| qint8 | s_silence | 
| qint8 | s_sleep | 
| qint8 | s_confusion | 
| qint8 | s_berserk | 
| qint8 | s_frog | 
| qint8 | s_mini | 
| qint8 | s_poison | 
| qint8 | s_fury | 
| qint8 | s_sadness | 
| qint8 | s_darkness | 
| qint8 | s_haste | 
| qint8 | s_slow | 
| qint8 | s_stop | 
| qint8 | s_barrier | 
| qint8 | s_m_barrier | 
| qint8 | s_reflect | 
| qint8 | s_sheild | 
| qint8 | s_regen | 
| qint8 | s_resist | 
| qint8 ITEM::dex | 
dex changes when item is equipped
Definition at line 37 of file FF7Item.h.
Referenced by FF7Item::statDEX().
| qint8 ITEM::e_cold | 
cold elemental effect type
Definition at line 51 of file FF7Item.h.
Referenced by FF7Item::elementCold().
| qint8 ITEM::e_cut | 
cut elemental effect type
Definition at line 59 of file FF7Item.h.
Referenced by FF7Item::elementCut().
| qint8 ITEM::e_earth | 
earth elemental effect type
Definition at line 53 of file FF7Item.h.
Referenced by FF7Item::elementEarth().
| qint8 ITEM::e_fire | 
fire elemental effect type
Definition at line 50 of file FF7Item.h.
Referenced by FF7Item::elementFire().
| qint8 ITEM::e_gravity | 
gravity elemental effect type
Definition at line 56 of file FF7Item.h.
Referenced by FF7Item::elementGravity().
| qint8 ITEM::e_hit | 
hit elemental effect type
Definition at line 62 of file FF7Item.h.
Referenced by FF7Item::elementHit().
| qint8 ITEM::e_holy | 
holy elemental effect type
Definition at line 57 of file FF7Item.h.
Referenced by FF7Item::elementHoly().
| qint8 ITEM::e_lightning | 
lightning elemental effect type
Definition at line 52 of file FF7Item.h.
Referenced by FF7Item::elementLightning().
| qint8 ITEM::e_poison | 
poison elemental effect type
Definition at line 58 of file FF7Item.h.
Referenced by FF7Item::elementPoison().
| qint8 ITEM::e_punch | 
punch elemental effect type
Definition at line 61 of file FF7Item.h.
Referenced by FF7Item::elementPunch().
| qint8 ITEM::e_restoration | 
restoration elemental effect type
Definition at line 49 of file FF7Item.h.
Referenced by FF7Item::elementRestoration().
| qint8 ITEM::e_shoot | 
shoot elemental effect type
Definition at line 60 of file FF7Item.h.
Referenced by FF7Item::elementShoot().
| qint8 ITEM::e_water | 
water elemental effect type
Definition at line 55 of file FF7Item.h.
Referenced by FF7Item::elementWater().
| qint8 ITEM::e_wind | 
wind elemental effect type
Definition at line 54 of file FF7Item.h.
Referenced by FF7Item::elementWind().
| qint8 ITEM::hp | 
hp changes when item is equipped
Definition at line 33 of file FF7Item.h.
Referenced by FF7Item::statHP().
| qint8 ITEM::lck | 
luck changes when item is equipped
Definition at line 38 of file FF7Item.h.
Referenced by FF7Item::statLCK().
| qint8 ITEM::linked | 
number of materia links in item
Definition at line 32 of file FF7Item.h.
Referenced by FF7Item::linkedSlots().
| qint8 ITEM::mag | 
magic changes when item is equipped
Definition at line 39 of file FF7Item.h.
Referenced by FF7Item::statMAG().
| qint8 ITEM::mgrowth | 
multiplier for ap
Definition at line 30 of file FF7Item.h.
Referenced by FF7Item::materiaGrowthRate().
| qint8 ITEM::mp | 
mp changes when item is equipped
Definition at line 34 of file FF7Item.h.
Referenced by FF7Item::statMP().
| qint8 ITEM::mslots | 
number of materia slots in item
Definition at line 31 of file FF7Item.h.
Referenced by FF7Item::materiaSlots().
| qint8 ITEM::s_barrier | 
Barrier status effect type
Definition at line 89 of file FF7Item.h.
Referenced by FF7Item::statusBarrier().
| qint8 ITEM::s_berserk | 
Berserk status effect type
Definition at line 79 of file FF7Item.h.
Referenced by FF7Item::statusBerserk().
| qint8 ITEM::s_confusion | 
Confusion status effect type
Definition at line 78 of file FF7Item.h.
Referenced by FF7Item::statusConfusion().
| qint8 ITEM::s_d_sentence | 
Death sentence status effect type
Definition at line 73 of file FF7Item.h.
Referenced by FF7Item::statusDeathSentence().
| qint8 ITEM::s_darkness | 
Darkness status effect type
Definition at line 85 of file FF7Item.h.
Referenced by FF7Item::statusDarkness().
| qint8 ITEM::s_death | 
Death status effect type
Definition at line 71 of file FF7Item.h.
Referenced by FF7Item::statusDeath().
| qint8 ITEM::s_frog | 
Frog status effect type
Definition at line 80 of file FF7Item.h.
Referenced by FF7Item::statusFrog().
| qint8 ITEM::s_fury | 
Fury status effect type
Definition at line 83 of file FF7Item.h.
Referenced by FF7Item::statusFury().
| qint8 ITEM::s_haste | 
Haste status effect type
Definition at line 86 of file FF7Item.h.
Referenced by FF7Item::statusHaste().
| qint8 ITEM::s_m_barrier | 
Magic Barrier status effect type
Definition at line 90 of file FF7Item.h.
Referenced by FF7Item::statusMagicBarrier().
| qint8 ITEM::s_mini | 
Mini status effect type
Definition at line 81 of file FF7Item.h.
Referenced by FF7Item::statusMini().
| qint8 ITEM::s_paralysis | 
Paralysis status effect type
Definition at line 74 of file FF7Item.h.
Referenced by FF7Item::statusParalysis().
| qint8 ITEM::s_petrify | 
Petrify status effect type
Definition at line 75 of file FF7Item.h.
Referenced by FF7Item::statusPetrify().
| qint8 ITEM::s_poison | 
Poison status effect type
Definition at line 82 of file FF7Item.h.
Referenced by FF7Item::statusPoison().
| qint8 ITEM::s_reflect | 
Reflect status effect type
Definition at line 91 of file FF7Item.h.
Referenced by FF7Item::statusReflect().
| qint8 ITEM::s_regen | 
Regen status effect type
Definition at line 93 of file FF7Item.h.
Referenced by FF7Item::statusRegen().
| qint8 ITEM::s_resist | 
Resist status effect type
Definition at line 94 of file FF7Item.h.
Referenced by FF7Item::statusResist().
| qint8 ITEM::s_sadness | 
Sadness status effect type
Definition at line 84 of file FF7Item.h.
Referenced by FF7Item::statusSadness().
| qint8 ITEM::s_sheild | 
Sheild status effect type
Definition at line 92 of file FF7Item.h.
Referenced by FF7Item::statusShield().
| qint8 ITEM::s_silence | 
Silence status effect type
Definition at line 76 of file FF7Item.h.
Referenced by FF7Item::statusSilence().
| qint8 ITEM::s_sleep | 
Sleep status effect type
Definition at line 77 of file FF7Item.h.
Referenced by FF7Item::statusSleep().
| qint8 ITEM::s_slow | 
Slow status effect type
Definition at line 87 of file FF7Item.h.
Referenced by FF7Item::statusSlow().
| qint8 ITEM::s_slow_numb | 
Slow numb status effect type
Definition at line 72 of file FF7Item.h.
Referenced by FF7Item::statusSlowNumb().
| qint8 ITEM::s_stop | 
Stop status effect type
Definition at line 88 of file FF7Item.h.
Referenced by FF7Item::statusStop().
| qint8 ITEM::spi | 
spirt changes when item is equipped
Definition at line 40 of file FF7Item.h.
Referenced by FF7Item::statSPI().
| qint8 ITEM::str | 
str changes when item is equipped
Definition at line 35 of file FF7Item.h.
Referenced by FF7Item::statSTR().
| qint8 ITEM::type | 
item type 0-unknown 1-item 2-armor 3-accessory 4-cloudWeapon 5-barretWeapon 6-tifaWeapon 7-redWeapon 8-aerithWeapon 9-cidWeapon 10-yuffieWeapon 11-caitWeapon 12-vincentWeapon
Definition at line 28 of file FF7Item.h.
Referenced by FF7Item::type().
| qint8 ITEM::vit | 
vit changes when item is equipped
Definition at line 36 of file FF7Item.h.
Referenced by FF7Item::statVIT().